43% of Information Tech Decision Makers Will Purchase More EdTech Tools in 2021-2022

PRESS RELEASE FROM LOGITECH
August 25, 2021
NEWARK, Calif. —

According to a new Logitech survey, increased investments in EdTech are expected to ensure continuity of learning, whether classes are remote, hybrid or in-person, with headsets remaining the #1 accessories purchase.  

Logitech, a multi-brand company designing products that bring people together through music, gaming, video and computing, recently surveyed information technology decision makers (ITDMs). Logitech for Education found that more than 4 in 10 plan to increase their investments in edtech tools for the 2021-2022 school year to ensure continuity of learning for students, whether classes are hybrid, remote or in person. 

Key insights from Logitech for Education Survey:

  • ITDMs spent around $75,000 per school last year
  • 43% expect their 2021-2022 budget to increase from the year prior
  • 84% plan to purchase headsets in 2021-2022
  • 52% plan to purchase computers or laptops next year

“Facing another unprecedented school year as educators transition back to in-person classrooms, ITDMs are seeking to ensure technology serves as an enabler of learning by investing in tools that will have the biggest impact on classroom engagement and learning,” said Madeleine Mortimore, Education Research & Innovation Lead at Logitech for Education. “The insights provided by this survey make it clear that ITDMs are focusing on tools that unlock learning opportunities for students and ensure teachers are ready and able to adapt to any changes, no matter what the classroom situation looks like in the fall.”

Superintendents, curriculum directors, tech directors and other information technology decision makers intend to purchase a range of peripheral tools and accessories:

  • 36% want to purchase webcams
  • 28% will purchase keyboards
  • 28% plan to buy microphones
  • 28% will purchase mice
  • 20% will buy styluses

“The survey also spotlights headsets as critical tools to learning,” said Mortimore. “These tools are often overlooked but have demonstrated the ability to mitigate ambient noise, limit distractions, increase comprehension, and enable students to be assessed on ability, not their environment. For example, in our research, over 80% of students feel it is easier to focus and feel more confident in their performance using learning apps when using the Logitech headset.”

The Logitech for Education survey was conducted with 127 ITDMs across the nation from March 2-11, 2021.

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About Logitech
Logitech designs products that have an everyday place in people's lives, connecting them to the digital experiences they care about. More than 35 years ago, Logitech started connecting people through computers. Today, it is a multi-brand company designing products that bring people together through music, gaming, video, computing and learning. Brands of Logitech include Ultimate Ears, Jaybird, Logitech G and ASTRO Gaming. Find Logitech at www.logitech.com, the company blog or @Logitech.